Hi Raul,
Saving arcade games is a tricky thing. For one thing they were not 
really designed to be played that way, and it has to be designed in such 
a way as the end user can not use the saved game to cheat.
Let's suppose the end user has a problem jumping over a monster on level 
3. He can in theory save his location and play that area unlimitted 
times, but in games like the original monty once your lives hit 0 it was 
back to level 1. With the exception of the bonus rounds which kill you, 
but only send you on to the next level without losing a life.
There in is where the replay value of arcade games come in. If you want 
to see level 4, but keep dying out on level 3, and having to start over. 
A save game feature totally tosses that kind of trial out the window.
Now, as to your wife, wife, wife, line how many wives do you have 
anyway? Just kidding.
However, it would be aweful having more than one. One is enough. Smile.






 Raul A. Gallegos wrote:
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>
> I guess my belief is that if you do it for one style of arcade game then
> you should do it for the others by the same company. This is in no way a
> complaint to Draconis Entertainment, just an observation.
>
> Personally I feel there should be a save option for all games or at
> least an option to play arcade or standard mode like what David
> Greenwood did for GMA Tank Commander. This way if you have lots of time
> on your hands you can play in arcade style while if you have a real life
> to tend to and not hours at a time to play to get in with the top
> scorers then you can play a game which you can save to play over a
> course of several days.
>
> And just to clerify I'm not saying that those who have super high scores
> have no life. I'm just making a half-joke. When i have hours to myself I
> like to play games. With a job, family, wife, wife, wife, wife, and a
> wife I have no time to play for hours on end <smile>. That is, unless
> the wife is out of town.



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