That's up to you. I don't think there's any particular convention.

On Wed, Jul 20, 2022 at 1:50 PM Corentin Wallez <cwal...@chromium.org>
wrote:

> Thank you everyone! Is there a usual schedule for the pause in the OT, for
> example making it start when M106 hits stable?
>
> On Wed, Jul 20, 2022 at 1:41 PM Daniel Bratell <bratel...@gmail.com>
> wrote:
>
>> LGTM3
>>
>> /Daniel
>> On 2022-07-19 19:25, Mike Taylor wrote:
>>
>> LGTM2. I think this meets the bar of "substantial progress".
>>
>> On 7/19/22 1:19 PM, Yoav Weiss wrote:
>>
>> Since this goes beyond the 12 milestones timeline, this requires 3 LGTMs.
>>
>> LGTM1 to experiment till M105-M109, with a 2 weeks break in the OT to
>> reduce burn-in risk.
>>
>> On Mon, Jul 18, 2022 at 11:50 PM Ken Russell <k...@chromium.org> wrote:
>>
>>> Hi Blink developers and owners,
>>>
>>> Hoping for positive feedback from the Blink API OWNERS. The
>>> specification discussions among browser vendors are converging well. This
>>> request for Origin Trial extension - the last one our team plans to make -
>>> is needed at this critical juncture to allow the most developers to provide
>>> feedback on some crucial API and semantic changes.
>>>
>>> Thanks,
>>>
>>> -Ken
>>>
>>>
>>>
>>> On Mon, Jul 18, 2022 at 7:54 AM Corentin Wallez <cwal...@chromium.org>
>>> wrote:
>>>
>>>> Hey Blink API owners,
>>>> The origin trial for WebGPU was started in M94 and was extended
>>>> multiple times until M105. We are asking to extend for 4 additional
>>>> releases to M109 so that we can keep experimenting and gathering feedback
>>>> from developers. Note however that this will make the WebGPU Origin Trial
>>>> past the 12 milestone mark so it will need special approval. We are ready
>>>> to pause the OT for some time (2 weeks was mentioned) to prevent the risk
>>>> of burn-in.
>>>>
>>>> Particularly important pieces of feedback that we are currently
>>>> investigating are:
>>>>
>>>>    - WGSL has a novel "uniformity analysis" type system that is taking
>>>>    some time to bake. The group has addressed multiple pieces of feedback 
>>>> from
>>>>    developers and continued experimentation will help make sure developers 
>>>> can
>>>>    use WGSL even with these added constraints.
>>>>    - The WebGPU API recently gained an API for the browser to
>>>>    optionally surface information about the GPU being used (vendor /
>>>>    architecture). It has been implemented in Chromium only recently and we 
>>>> are
>>>>    seeking feedback from developers.
>>>>    - We are continuing experimentation of WebGPU-based video
>>>>    processing. The optimizations require quite some complex work on the GPU
>>>>    stack and there are still gains to be expected so we'd like to let some
>>>>    developers test in the wild.
>>>>
>>>> A signal of note is that the group is already planning the transition
>>>> to Candidate Recommendation for the WebGPU API and WGSL specifications.
>>>>
>>>> Contact emails
>>>> cwal...@chromium.org, bclay...@chromium.org, kain...@chromium.org
>>>>
>>>> Explainer https://gpuweb.github.io/gpuweb/explainer/
>>>>
>>>> Specification https://gpuweb.github.io/gpuweb/
>>>>
>>>> Design docs
>>>> https://gpuweb.github.io/gpuweb/
>>>> https://gpuweb.github.io/gpuweb/wgsl/
>>>> https://gpuweb.github.io/gpuweb/explainer/
>>>>
>>>> Summary
>>>>
>>>> The WebGPU API is the successor to the WebGL and WebGL 2 graphics APIs
>>>> for the Web. It will provide modern features such as “GPU compute” as well
>>>> as lower overhead access to GPU hardware and better, more predictable
>>>> performance. WebGPU is being developed by the “GPU for the Web” W3C
>>>> community group.
>>>>
>>>> The origin trial for WebGPU was started in M94 and was extended
>>>> multiple times until M105. We are asking to extend for 4 additional
>>>> releases to M109 so that we can keep experimenting and gathering feedback
>>>> from developers. Note however that this will make the WebGPU Origin Trial
>>>> past the 12 milestone mark so it will need special approval. We are ready
>>>> to pause the OT for some time (2 weeks was mentioned) to prevent the risk
>>>> of burn-in.
>>>>
>>>> Particularly important pieces of feedback that we are currently
>>>> investigating are:
>>>>
>>>>    - WGSL has a novel "uniformity analysis" type system that is taking
>>>>    some time to bake. The group has addressed multiple pieces of feedback 
>>>> from
>>>>    developers and continued experimentation will help make sure developers 
>>>> can
>>>>    use WGSL even with these added constraints.
>>>>    - The WebGPU API recently gained an API for the browser to
>>>>    optionally surface information about the GPU being used (vendor /
>>>>    architecture). It has been implemented in Chromium only recently and we 
>>>> are
>>>>    seeking feedback from developers.
>>>>    - We are continuing experimentation of WebGPU-based video
>>>>    processing. The optimizations require quite some complex work on the GPU
>>>>    stack and there are still gains to be expected so we'd like to let some
>>>>    developers test in the wild.
>>>>
>>>> A signal of note is that the group is already planning the transition
>>>> to Candidate Recommendation for the WebGPU API and WGSL specifications.
>>>>
>>>> Blink component Blink>WebGPU
>>>> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU>
>>>>
>>>> Search tags gpu <https://chromestatus.com/features#tags:gpu>, webgl
>>>> <https://chromestatus.com/features#tags:webgl>
>>>>
>>>> TAG review https://github.com/w3ctag/design-reviews/issues/626
>>>>
>>>> TAG review status Complete (with LGTM)!
>>>>
>>>> Risks
>>>>
>>>>
>>>> Interoperability and Compatibility
>>>>
>>>> With positive signals (and at least WIP implementations) from all
>>>> browsers, the biggest interoperability risk is the surface of the API which
>>>> is quite large.
>>>>
>>>> Gecko: In development (
>>>> https://hg.mozilla.org/mozilla-central/file/tip/dom/webgpu)
>>>>
>>>> WebKit: In development (
>>>> https://github.com/WebKit/WebKit/tree/main/Source/WebGPU/WebGPU)
>>>>
>>>> Web developers: Strongly positive (
>>>> https://doc.babylonjs.com/extensions/webgpu) Significant interest and
>>>> positive feedback from the many early adopters (Babylon.js, Earth, TF.js,
>>>> sokol-gfx, and many many others).
>>>>
>>>> Activation
>>>>
>>>> WebGPU is not polyfillable on existing APIs and requires hardware
>>>> support on the system. (software fallback is not enabled by default yet).
>>>>
>>>> Security
>>>>
>>>> See detailed security explainer:
>>>> https://gpuweb.github.io/gpuweb/#malicious-use
>>>>
>>>>
>>>> Goals for experimentation
>>>>
>>>> Allow developers to use WebGPU and provide feedback on the API or the
>>>> shading language. We expect feedback about ergonomics, ease of use and ease
>>>> of porting existing content to WebGPU, and missing features. As well as
>>>> many bug reports :) Also help partners evaluate the performance of WebGPU
>>>> in the wild to figure out areas of the implementation to optimize before
>>>> launch.
>>>>
>>>>
>>>> Reason this experiment is being extended The origin trial for WebGPU
>>>> was started in M94 and was extended multiple times until M105. We are
>>>> asking to extend for 4 additional releases to M109 so that we can keep
>>>> experimenting and gathering feedback from developers. Note however that
>>>> this will make the WebGPU Origin Trial past the 12 milestone mark so it
>>>> will need special approval. We are ready to pause the OT for some time (2
>>>> weeks was mentioned) to prevent the risk of burn-in.
>>>>
>>>> Particularly important pieces of feedback that we are currently
>>>> investigating are:
>>>>
>>>>    - WGSL has a novel "uniformity analysis" type system that is taking
>>>>    some time to bake. The group has addressed multiple pieces of feedback 
>>>> from
>>>>    developers and continued experimentation will help make sure developers 
>>>> can
>>>>    use WGSL even with these added constraints.
>>>>    - The WebGPU API recently gained an API for the browser to
>>>>    optionally surface information about the GPU being used (vendor /
>>>>    architecture). It has been implemented in Chromium only recently and we 
>>>> are
>>>>    seeking feedback from developers.
>>>>    - We are continuing experimentation of WebGPU-based video
>>>>    processing. The optimizations require quite some complex work on the GPU
>>>>    stack and there are still gains to be expected so we'd like to let some
>>>>    developers test in the wild.
>>>>
>>>> A signal of note is that the group is already planning the transition
>>>> to Candidate Recommendation for the WebGPU API and WGSL specifications.
>>>>
>>>> Ongoing technical constraints
>>>>
>>>> None
>>>>
>>>>
>>>> Debuggability
>>>>
>>>> Warnings and errors are exposed via dev tools. Specialized tools for
>>>> debugging are TBD.
>>>>
>>>>
>>>> Will this feature be supported on all six Blink platforms (Windows,
>>>> Mac, Linux, Chrome OS, Android, and Android WebView)? No
>>>>
>>>> This feature will not be available in Origin Trial on: - Android
>>>> because adding Android support is a lot of engineering that we're
>>>> scheduling to happen between the Origin Trial and the shipment of WebGPU. -
>>>> Windows 7 and 8 since they don't have D3D12. Support will be extended to
>>>> these versions of Windows after the first version of WebGPU is shipped. -
>>>> Other devices that don't support D3D12/Metal/Vulkan or don't have a GPU
>>>> with good enough minimum specifications.(maybe) The goal is that WebGPU
>>>> will eventually be supported in hardware on the vast majority of systems on
>>>> all Blink OSes and have software fallback on the others.
>>>>
>>>> Is this feature fully tested by web-platform-tests
>>>> <https://chromium.googlesource.com/chromium/src/+/master/docs/testing/web_platform_tests.md>
>>>> ? Yes
>>>>
>>>> DevTrial instructions
>>>> https://github.com/gpuweb/gpuweb/wiki/Implementation-Status#chromium-chrome-edge-etc
>>>>
>>>> Flag name --enable-unsafe-webgpu
>>>>
>>>> Requires code in //chrome? False
>>>>
>>>> Tracking bug
>>>> https://bugs.chromium.org/p/chromium/issues/detail?id=1156646
>>>>
>>>> Launch bug
>>>> https://bugs.chromium.org/p/chromium/issues/detail?id=1156661
>>>>
>>>> Estimated milestones
>>>> OriginTrial desktop last 105
>>>> OriginTrial desktop first 94
>>>>
>>>> Link to entry on the Chrome Platform Status
>>>> https://chromestatus.com/feature/6213121689518080
>>>>
>>>> Links to previous Intent discussions Intent to prototype:
>>>> https://groups.google.com/a/chromium.org/forum/#!msg/blink-dev/dxqWTSvyhDg/1UDaFD17AQAJ
>>>> Intent to Experiment:
>>>> https://groups.google.com/u/1/a/chromium.org/g/blink-dev/c/K4_egTNAvTs
>>>> Intent to Extend:
>>>> https://groups.google.com/a/chromium.org/g/blink-dev/c/l-QcZ7qOcUQ
>>>> Intent to Extend (2):
>>>> https://groups.google.com/a/chromium.org/g/blink-dev/c/GD0shbDnFuM/m/rh5Jxly2AgAJ
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