did we lose a graphics function recently?  I can't seem to find the 
implementation of read_rgb_texture() any more.  I was rebuilding my libs and 
checked out trunk.  also I guess we officially dropped the old Mac PowerPC 
"ppc" from the Mac xcode?  I actually need it to I have an xcode that will work 
with that if anyone is interested (I have to support ancient machines).
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