ok I was using "rgb" format (not sure who owns that) as I can set a transparent layer for opengl textures (used on qcn & the Intel/GR screensaver). I just cut and pasted it into my local utils so it doesn't need to be in boinc then (except for Rom I guess if they do new Intel screensaver builds). _______________________________________________ boinc_dev mailing list [email protected] http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev To unsubscribe, visit the above URL and (near bottom of page) enter your email address.
- [boinc_dev] missing read_rgb_texture implementation (in g... Carl Christensen
- Re: [boinc_dev] missing read_rgb_texture implementat... Carl Christensen
- Re: [boinc_dev] missing read_rgb_texture impleme... David Anderson
- Re: [boinc_dev] missing read_rgb_texture imp... Carl Christensen
- Re: [boinc_dev] missing read_rgb_texture... David Anderson
- Re: [boinc_dev] missing read_rgb_te... Carl Christensen
- Re: [boinc_dev] missing read_rgb_texture imp... McLeod, John
- Re: [boinc_dev] missing read_rgb_texture implementat... Carl Christensen
