Alberto Monteiro wrote:

> The reason for that is that the tesseract is a "prism-like"
> thing, so the bigger cube is the hyperface closest to the
> center of projection, and the smaller cube is the hyperface
> farthest away from the center of projection.

It just clicked for me. Thanks!

After taking so many graphics classes, I'm well aware of
the 3D equivalent of that, where you project 3D onto 2D in
perspective projection.
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