Interesting - that's a change I hadn't spotted in the new rules. Under
the old rules, you could keep running while making a pass under the
two-step rule as long as you didn't change direction or speed up,
whereas under the new ones you have to be stopping even if you throw it
early. I suspect I'm not the only one who missed that...Well played Nick
Maynard...
It seems that you MUST stop after throwing even if you throw within the
first two steps - i.e. you can't be slowing down, release a pass, and
then start speeding up again.
So the new rule is no help in a homeboy, it's only useful in that you
can get a quick release (and in making the greatest legal).
B
[EMAIL PROTECTED] wrote:
I think the governing rule here is that the player has to be coming to a stop as quickly as possible and without changing direction. If they are doing that and throw within three steps, then it's fine. However, if the receiver takes a step, jumps and passes while in the air, they are clearly not coming to a stop as quickly as possible and so it's a travel.
The problem comes with determining when a player is 'cruising' to a stop. If
your mind is on the throw, you often stop trying to slow as quickly as possible
(especially if you are in a home boy and trying to make the next cut), so then
while the throw may be within three ground contacts, it is still a travel.
The pivot point isn't established until the thrower comes to a complete
stop, but they may still pass whilst slowing (as long as it's within
the first two steps after catching). On the flip side, it's interesting to note
that a stall count can't start until the player has come to a stop, thereby
establising a pivot point.
Rules:
17.2.1. A Travel violation occurs if:
....
17.2.1.3. a receiver does not come to a stop as quickly as
possible or changes direction after catching the disc;
---------------------
17.3.1.4. "Fast Count" – the marker:
...
17.3.1.4.3. starts the stall count before the Offensive
player establishes both possession of the disc and a pivot
point,
Nick
Boogie Knights
----- Original Message ----
From: "Stewart, Daniel (GE Money)" <[EMAIL PROTECTED]>
To: BritDisc <[email protected]>
Sent: Tuesday, 21 August, 2007 3:59:37 PM
Subject: [BD] Travelling rule clarification
I got a call at the weekend from a very experienced (read: old) player which, at the
time, seemed absurd, but I can't find anything in the '07 rules that says otherwise. The
call was along the lines of "you don't need to have to established a pivot point
within your first 3 ground contacts in order to pass the disc". That is to say, you
can throw with both feet OFF the ground, if you're within your first 3 steps.
This went against my understanding of the rules, and I imagine most players
would call such a move as a travel. The rules don't seem to explicitly state
this as a violation:
17.2.1. A Travel violation occurs if:
17.2.1.2. the thrower fails to keep in contact with the pivot
point once established;
17.2.1.4. a receiver releases a pass during or after the third
ground contact and before coming to a complete stop (any ground
contact during the catch is the first ground contact);
Any thoughts?
Cheers,
Dan
LLL
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