Interesting - that's a change I hadn't spotted in the new rules. Under the old rules, you could keep running while making a pass under the two-step rule as long as you didn't change direction or speed up, whereas under the new ones you have to be stopping even if you throw it early. I suspect I'm not the only one who missed that...Well played Nick Maynard...

It seems that you MUST stop after throwing even if you throw within the first two steps - i.e. you can't be slowing down, release a pass, and then start speeding up again.

So the new rule is no help in a homeboy, it's only useful in that you can get a quick release (and in making the greatest legal).

B

[EMAIL PROTECTED] wrote:
I think the governing rule here is that the player has to be coming to a stop as quickly as possible and without changing direction. If they are doing that and throw within three steps, then it's fine. However, if the receiver takes a step, jumps and passes while in the air, they are clearly not coming to a stop as quickly as possible and so it's a travel.
The problem comes with determining when a player is 'cruising' to a stop. If 
your mind is on the throw, you often stop trying to slow as quickly as possible 
(especially if you are in a home boy and trying to make the next cut), so then 
while the throw may be within three ground contacts, it is still a travel.

The pivot point isn't established until the thrower comes to a complete
stop, but they may still pass whilst slowing (as long as it's within
the first two steps after catching). On the flip side, it's interesting to note 
that a stall count can't start until the player has come to a stop, thereby 
establising a pivot point.

Rules:

17.2.1. A Travel violation occurs if:
....
17.2.1.3. a receiver does not come to a stop as quickly as
possible or changes direction after catching the disc;
---------------------
17.3.1.4. "Fast Count" – the marker:
...
17.3.1.4.3. starts the stall count before the Offensive
player establishes both possession of the disc and a pivot
point,

Nick
Boogie Knights

----- Original Message ----
From: "Stewart, Daniel (GE Money)" <[EMAIL PROTECTED]>
To: BritDisc <[email protected]>
Sent: Tuesday, 21 August, 2007 3:59:37 PM
Subject: [BD] Travelling rule clarification

I got a call at the weekend from a very experienced (read: old) player which, at the 
time, seemed absurd, but I can't find anything in the '07 rules that says otherwise. The 
call was along the lines of "you don't need to have to established a pivot point 
within your first 3 ground contacts in order to pass the disc". That is to say, you 
can throw with both feet OFF the ground, if you're within your first 3 steps.

This went against my understanding of the rules, and I imagine most players 
would call such a move as a travel. The rules don't seem to explicitly state 
this as a violation:

17.2.1. A Travel violation occurs if:

17.2.1.2. the thrower fails to keep in contact with the pivot
point once established;

17.2.1.4. a receiver releases a pass during or after the third
ground contact and before coming to a complete stop (any ground
contact during the catch is the first ground contact);


Any thoughts?

Cheers,
Dan
LLL


__________________________________________________
BritDisc mailing list
[email protected]
http://www.fysh.org/cgi-bin/mailman/listinfo/britdisc
Staying informed - http://www.ukultimate.com/staying-informed







___________________________________________________________ Want ideas for reducing your carbon footprint? Visit Yahoo! For Good http://uk.promotions.yahoo.com/forgood/environment.html
__________________________________________________
BritDisc mailing list
[email protected]
http://www.fysh.org/cgi-bin/mailman/listinfo/britdisc
Staying informed - http://www.ukultimate.com/staying-informed




__________________________________________________
BritDisc mailing list
[email protected]
http://www.fysh.org/cgi-bin/mailman/listinfo/britdisc
Staying informed - http://www.ukultimate.com/staying-informed

Reply via email to