On Fri, May 29, 2015 at 8:08 AM, Christopher Sean Morrison <brl...@mac.com> wrote:
> > > On May 28, 2015, at 10:00 PM, Gurwinder Singh Bains <gswithba...@gmail.com> > wrote: > > Now, I have almost done with exporting particale primitive. Regular > commits are on my > git <https://github.com/GurwinderSinghBains/BRL-CAD> account. > > > That’s a very interesting choice of primitive to start with… :) > Any reason you didn’t start with a simpler entity like ell/sph, tgc/rcc, > or arb8/rpp? Particle entities are compound objects, consisting of a right > circular cylinder with hemisphere caps, all unioned together. They’re a > “pill shape” in some modeling packages. We should rename at some point, > “particle” is terribly misleading. > Yes, I was also trying to make macro of particle by using union etc. But while I was doing work on POV-Ray I found a per-existing macro which helps me to export it successfully. > When you get to a functioning state, please clean things up and submit > them as a proper patch against trunk that compiles correctly. We > eventually want you working directly on the repo. > Are you talking about mid term report or I can submit it in these coding days? Sorry but "functioning state" word confusing me. > So I think I have got time upto sunday to work and understand the tasks > described by Chris Morley. Its harder for me to understand what those > tasks are > but Morley and me both try our best to do this through communication. > > > Sounds like progress, thanks for the update. > Thanks. But I think it needs some experience of CNC machines. :( -- Gurwinder Singh Bains http://gurwindersinghbains93.wordpress.com
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