On Fri, May 29, 2015 at 8:08 AM, Christopher Sean Morrison <brl...@mac.com>
wrote:

>
>
> On May 28, 2015, at 10:00 PM, Gurwinder Singh Bains <gswithba...@gmail.com>
> wrote:
>
> Now, I have almost done with exporting particale primitive. Regular
> commits are on my
> git <https://github.com/GurwinderSinghBains/BRL-CAD> account.
>
>
> That’s a very interesting choice of primitive to start with… :)
> Any reason you didn’t start with a simpler entity like ell/sph, tgc/rcc,
> or arb8/rpp?  Particle entities are compound objects, consisting of a right
> circular cylinder with hemisphere caps, all unioned together.   They’re a
> “pill shape” in some modeling packages.  We should rename at some point,
> “particle” is terribly misleading.
>

Yes, I was also trying to make macro of particle by using union etc. But
while I was doing work on POV-Ray I found a per-existing macro which helps
me to export it successfully.


> When you get to a functioning state, please clean things up and submit
> them as a proper patch against trunk that compiles correctly.  We
> eventually want you working directly on the repo.
>

Are you talking about mid term report or I can submit it in these coding
days? Sorry but "functioning state" word confusing me.


> So I think I have got time upto sunday to work and understand the tasks
> described by Chris Morley. Its harder for me to understand what those
> tasks are
> but Morley and me both try our best to do this through communication.
>
>
> Sounds like progress, thanks for the update.
>

Thanks. But I think it needs some experience of CNC machines. :(



-- 

Gurwinder Singh Bains
http://gurwindersinghbains93.wordpress.com
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