Dear Christian, Joaquín and all,
 
I have some further diagnosis and observations since yesterday that I would 
like to share with you upon Joaquín's request:
 
8) I realize now that my older version (Sep-08) is analyzing the match 
"on-the-go" [player0, analysis and evaluation settings in both versions all set 
as checker play="supremo", cube play= "worldclass", tutor decision="same as 
evaluation"]. What I mean with this is that when I for example make a very 
lucky, very unlucky, doubtful, bad, very bad move etc, I immediately see its 
effects (bold, italics, colored etc.) in the "Game Record" panel after I 
confirm my move by clicking on the dice. 
 
On the other hand, the newer version (Mar-09) does not do this "on-the-go" 
analysis right after the move. All comments (bold, italics, bad, very bad, 
lucky, unlucky etc.) only appear in the "Game Record" panel, if and only if you 
perform a full analysis of the match afterwards. In addition, the missing 
"delta equity" for each move with respect to the average dice roll in the 
parenthesis also appears surprisingly after the analysis!
 
This is basically the reason why it is taking so short for the older version to 
analyze the match (since it is just analyzing gnubg's moves - half the work!), 
whereas the newer version starts everything from scratch. I double-checked the 
settings for everything and can assure you that they are the same. Does this 
mean anything to you? Do you encounter the same problem? Is it in anyway 
related to an already addressed error?
 
A) After Joaquín's request, I tried to artificially create some "Too Good To 
Double" positions by using the edit mode. He is right - I could not see the 
problem at least in these examples anymore with Mar-09 version - maybe this 
problem also depended on the match scores when I encountered them in the past? 
 
Therefore, I assume for now that the Tutor works fine with the newer version 
regarding "Too Good To Double" decisions. If I ever encounter a similar error 
in the future during any of my matches, I will same the game and forward it as 
a concrete evidence for your inspection. 
 
C) As I wrote in my original mail, those cases were definitely wins or losses 
for Gnubg and its equity was already probably -1.000 or +1.000. So Joaquín's 
argument makes sense. Since all possible moves are having the same equity value 
at that instant, Gnubg cannot differentiate between them and probably picks 
"any random" one amongst them. That's the only reasonable explanation for it.
 
Kind Regards & Nice Weekend to all!
 
Efe


--- On Fri, 13/3/09, Joaquín Koifman <[email protected]> wrote:


From: Joaquín Koifman <[email protected]>
Subject: Re: [Bug-gnubg] Problems with Gnubg 04-Mar-2009 release
To: "Christian Anthon" <[email protected]>
Cc: [email protected], "Massimiliano 
Maini" <[email protected]>, [email protected]
Date: Friday, 13 March, 2009, 2:24 PM


Hi all,

A couple of comments about some issues:

1) It's still not solved in the 20080313 version.

8) I think that what happened was that the match was already analyzed. 45 
seconds is normal for an analysis while 5 seconds is very, very fast. Could you 
try to reproduce it again, Efe?

A) I couldn't reproduce neither in the 20080313 version nor in the 20080304 one.

C) Probably gnubg had already won the match or there was no posibility that it 
could save the gammon, in the examples you gave. Thus, the program made any 
move because the equities would be all the same. Could you check this also?

Joaquin


      
_______________________________________________
Bug-gnubg mailing list
[email protected]
http://lists.gnu.org/mailman/listinfo/bug-gnubg

Reply via email to