--- Thomas Hruska <[EMAIL PROTECTED]> wrote: > Ray Devore wrote: > > --- "Joseph A. Marrero" <[EMAIL PROTECTED]> wrote: > > > >> Thank you Thomas for your advice. Here are some of > >> my > >> remarks: > >> > >> $60k a year salary is not asking for that much. I > >> have seen > >> VB jobs that pay over that amount. Furthermore, this > >> is the > >> starting rate at the *big* software giants > >> (Microsoft, IBM, > >> et cetera). > > > > Too bad the *big* software giants are not in force in > > south Florida. > > As I said, $60K is a tad high for an _entry-level_ > programmer. They > probably also want VB programmers with prior experience > (i.e. > non-entry-level).
I have a good skillset with diverse development experience. I have been programming since I was 14 years old. Although I am no C++ master (there may only be 5 on this planet), I tend to do well. Whether I am deserving of such a "high" salary remains to be seen. My problem is that I am in the process of finishing the remaining 3 classes for my math degree. It is difficult to find an employer that can accommodate this. > > > >> As for my spelling/grammatical ignorance...well... I > >> studied Computer Science and not English at the > >> university. > >> Sorry :( > > > > For most degrees at US universities, there is a > > requirement to take English courses, no matter what > > your major is. If your GPA is 3.5 you had to do well > > in the English classes also. > > Employers care more about English than you think. > Spelling, grammar, > and good communication skills are perhaps more important > than your > ability to program (although that is important too). > You seem to presume a lot about my abilities from a few spelling mistakes. I may spell words incorrectly now and then, but I'm only human. I get job inquiries all the time. In fact, some have been from the *big* companies mentioned above. So, I suppose my English and writing is just fine. > > >> The RAR compression format is superior to the zip > >> file > >> format. For the 100MB web space that I own, I must > >> utilize > >> every byte wisely, and RAR helps me achieve this. > > RAR is not superior to ZIP where users are concerned. > Users are going > to look at that and say "What is this?" and move > on...perhaps to the > next resume. > > > >> Pong was my first OpenGL game. It has a bug in which > >> some > >> users experience the problems that you mentioned. I > >> haven't > >> realized what the problem is exactly, but I think it > >> could > >> be related to vsync being required. I will try to > >> correct > >> this once I am done with my more interesting > >> projects. > > > > Part of Thomas' comment on Pong was that the game Pong > > related to ping-pong. Your game does not look like > > pong. It looks mor like Breakout/Brick Breaker/etc. > > It is definitely Breakout (on drugs - kind of reminds me > of running the > game "Popcorn" on a 486SX...which, BTW, was a sweet game > when it didn't > lock up the computer). I've written at least two > different Breakout > games...so I should know. I am aware it is a break away clone. When I first developed that program I had incorrectly thought pong was break-away. I haven't had the desire to redo the title artwork, and icon. If I knew how much it would bother people, I would have corrected it a long time ago. > > That brings up an interesting point - I've never written > a Pong clone... > (Done Space Invaders and Nibbles, though). Although > I've never made a > Windows game - my stuff was generally for embedded > hardware - I have a > pretty good idea on how to make one. > > > >> The rain simulation has demanding CPU requirements > >> as it > >> must keep 3 large meshes in memory and speed time to > >> transform each. > > Programmers, especially those who write games, don't give > up. If I gave > up as easily as you did, VerifyMyPC would never have gone > out the door I gave up? Hmmm. I don't remember saying that anywhere. The algorithm for the rain simulation is quite expensive and it was one of my earlier OpenGL programs. Once I deem a project as complete (I'm I happy with it?), then I move on to another exciting project. It's as simple as that. > and seen the light of day. And I'm still working on more > performance > improvements and new features*. I've seen water > simulations that are > way better looking perform smoothly on my lousy hardware. > > * I'm currently re-writing my socket library due to a > little > enlightenment I received. I'm expecting to see a huge > performance boost > in the GUI as a result (and possibly the elimination of a > troublesome > bug in the core engine). > > -- > Thomas Hruska > CubicleSoft President > Ph: 517-803-4197 > > *NEW* MyTaskFocus 1.1 > Get on task. Stay on task. > > http://www.CubicleSoft.com/MyTaskFocus/ > > Your "constructive criticism" is well taken, but some of it seems like an attack. I have noted some of it, but now must return to programming. _________________ Joseph A. Marrero http://www.l33tprogrammer.com/ ____________________________________________________________________________________ Boardwalk for $500? In 2007? Ha! Play Monopoly Here and Now (it's updated for today's economy) at Yahoo! Games. http://get.games.yahoo.com/proddesc?gamekey=monopolyherenow
