Motion capture data can be imported easily in Blender, provided it is in the bvh or c3d file formats. Basically, you can for instance use: File -> Import -> Motion capture (.bvh)
You can find some comments on this procedure here: http://feeblemind.tuxfamily.org/dotclear/index.php/2007/08/17/94-around-600-mocapad-data-sets-on-mocapdatacom There is also a really nice and complete Blender tutorial here: http://wiki.blender.org/index.php/Doc:Tutorials/Animation/Advanced/MoCap If you have data in other mocap formats, you can export it to bvh with softwares like amc2bvh: http://vipbase.net/amc2bvh/ Here is a more complete list of web sites where one can download free mocap data: - http://mocap.cs.cmu.edu/search.php?subjectnumber=%&motion=% - http://www.c3d.org/sampledata.html - http://mocapdata.com/ - http://www.animazoo.com/Free_downloads.aspx Regards, Christian -- Christian Van Brussel, Research assistant UCL/EPL/TELE Batiment Stévin, Place du Levant, 2 B-1348 Louvain-la-Neuve, Belgium christian.vanbrus...@uclouvain.be +32 10 47 85 55 ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Cel-main mailing list Cel-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/cel-main