Get the PC version and play multiplayer. Your teammates would then be using HI, and not AI (whoa that was nerdy). Although depending on your friends, that may be a downgrade - sometimes those AI teammates will just start blasting where you wouldn't have thought an enemy was hiding - scares you sometimes.
You can also use something like gamevoice and a microphone so you can talk with your team; the added communication makes strategic attacks much more coordinated and well executed. Finding a public game with disciplined players seems impossible, so some friends and I play on Sunday evenings. If anyone wants to hook up and play, give me an email off list. We play ghost recon and the two expansions - Desert Siege and Island Thunder - sweet games. Somebody should set up a server for CFers :) Adam. > -----Original Message----- > From: William H. Bowen [mailto:[EMAIL PROTECTED]] > Sent: Friday, November 22, 2002 10:49 AM > To: CF-Community > Subject: Re: Splinter Cell > > > Playing Ghost Recon right now (rented at Hollywood Video, > splinter cell was > checked out) its pretty good, the AI is decent. Having some > trouble with > squad tactics. Not granular enough. I like the idea of point and click > orders, and I think the interface for fireteam interaction is > fairly good > but I don like that I can't do something like this: > > Your three go here. (Set way point) > you Bravo 1 point this way (field of fire north) > you bravo 2 point this way (field or fire west) > you bravo 3 point this third way (field of fire east) > > or You, alpha 2 with your sniper rifle go hide in that > building over there > and stay put until you've killed everybody on the other side > > or Alpha 1 with your SAW sit tight here and lay down > suppression fire on > that piece of open ground between those buildings while the > other folks in > your team maneuver into assault positions... > > also the movement selections leave a lot to be desired > (Advance, Advance at > all costs, Hold). > > can't do this > Go to Waypoint 1 using travelling overwatch > hold until Alpha is in position > Go to waypoint 2 bounding overwatch > hold, etc. > > There are some large expanses of ground in this game and > those bad guys are > *realy* accurate when they shoot.!! > > Don't think I'll buy it...close, but not close enough for me > (in this case) > > Could i be expecting too much? > > will > ---- > > William H. Bowen > Webmaster > > ALSTOM's T&D Energy Automation & Information Business > > "Your friendly neighborhood Webmaster!" > > [EMAIL PROTECTED] > http://www.esca.com/ > > 425.739.3629 Voice > 425.466.7016 Cell > 425.739.3690 FAX > ----- Original Message ----- > From: "William Wheatley" <[EMAIL PROTECTED]> > To: "CF-Community" <[EMAIL PROTECTED]> > Sent: Friday, November 22, 2002 5:56 AM > Subject: Splinter Cell > > > > NICE! Just got Splinter cell for the xbox and wow its awesome > > > > i like it better then metal gear solid so far > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Archives: http://www.houseoffusion.com/cf_lists/index.cfm?forumid=5 Subscription: http://www.houseoffusion.com/cf_lists/index.cfm?method=subscribe&forumid=5 Get the mailserver that powers this list at http://www.coolfusion.com Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5
