code, it didn't look like it needs 4 months. I think making Steam P2P
is a more realistic reason why the 4 months. Supposedly they knew that
they didn't have enough bandwidth to power Steam, and some of them
wanted to have P2P in at launch, but that would take too much
time...now they have the chance to get it right from the start.
However...most companies would rather release a buggy game at
Christmas, and patch afterwards.
--
jon
mailto:[EMAIL PROTECTED]
Tuesday, October 7, 2003, 12:43:36 PM, you wrote:
b> "The code was just about final. "
b> That's what my project manager always told the clients, while i pulled 18 hour days fixing bugs :)
b> ----- Original Message -----
b> From: Angel Stewart
b> To: CF-Community
b> Sent: Tuesday, October 07, 2003 11:24 AM
b> Subject: RE: GOddamned Hackers! HL2 delayed!
b> Uhh..no reason to delay it for so long.
b> The code was just about final.
b> They would not leak their own source code...I think that's a little too
b> far out there in terms of conspiracy theories ;-)
b> It actually gives games like Deus Ex II and Doom III an advantage if
b> they are released on time and before Half Life 2.
b> So they are putting themselves at a great disadvantage.
b> -Gel
b> -----Original Message-----
b> From: brob [mailto:[EMAIL PROTECTED]
b> Sent: Tuesday, October 07, 2003 12:19 PM
b> To: CF-Community
b> Subject: Re: GOddamned Hackers! HL2 delayed!
b> Me thinks it was intentionally leaked, so they can have a good excuse
b> for why it's really delayed. They don't want the bad publicity of Doom
b> 3
b> ----- Original Message -----
b> From: Angel Stewart
b> To: CF-Community
b> Sent: Tuesday, October 07, 2003 11:01 AM
b> Subject: GOddamned Hackers! HL2 delayed!
b> Geez!
b> Half life 2 is delayed until April 2004 because of the code theft!!!
b> -Gel
b> _____
b>
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