On 3/15/2013 11:01 PM, Sean Silva wrote:
The clang driver already forks at least one process per compiler
invocation. Your comments apply equally to that and I don't see
anybody running to fix them (or even complaining), so I'm not
convinced that this is really as significant of an issue as you make
it out to be.
If I were to add a command in my Makefiles to spawn a $(shell), the
reviewers would throw a hissy fit. I'll also point out that Clang is not
a widely-used compilers on Windows systems, where this kind of stuff
matters more.
Also, you have to find more binaries to run it: if I specify CXX
via a path, how should a build system know where to run
clang-plugin-config from? You could guess by looking up the
dirname of CXX and hoping it's there,
I'm not sure I follow your point here. I image clang-plugin-config and
the wrapper to be installed next to clang and be looked up/executed as
usual.
but you are also advocating using shell scripts to represent CXX
in another email, which renders this approach impossible.
I also don't see the connection with my suggestion in the other email.
In fact, the wrapper script for plugins and the compile_commands.json
harvester could probably be the same script, and at configure time
clang-plugin-config (or, perhaps better just `clang-config` now that
it is going beyond plugins) would arrange for the wrapper script to
perform the requested actions.
The logic I currently use to look up llvm-config for building the plugin
is as follows:
if test -z "$CXX"; then
CXX=`which clang++`
fi
if test -z "$LLVMCONFIG"; then
LLVMCONFIG=`which llvm-config`
fi
if test -z "$LLVMCONFIG"; then
LLVMCONFIG=`dirname $CXX`/llvm-config
fi
The ideas is to try to make this "just work" if the compiler to be used
is clang. However, if CXX is a shell script and clang is not
specifically in PATH (the latter case is not an esoteric situation--it's
how our own builders get to clang), then the value returned is wrong.
It's also wrong if people start using clang with versioning numbers:
consider clang symlinked to a clang-3.2, but you're building with
clang-3.3. Looking up llvm-config in the path would find the llvm-config
for 3.2 here instead of 3.3, which would be wrong. IMHO, gcc's
-print-file-name=plugin is much better (you don't need to guess at the
locations of other tools!).
If you really want to immediately push plugins forward in a big
way, it would be monumental to set up a buildbot that runs a
clang plugin that does extra checking that isn't really
appropriate for being integrated as a diagnostic into the
compiler proper. For example, a plugin that warns on incorrect
uses of dyn_cast<>. For maximum effect this should be developed
in-tree (probably in clang-tools-extra. Even though it has
"tools" in the name, I don't think anybody would be opposed to
developing plugins in there). It should also have an easy way for
people in our community to come up with and implement good extra
checks and get them integrated into that buildbot.
I am working on adding a compiler static checker plugin to Mozilla
that would check the guarantees our old dehydra plugin used to
check: a "must override" annotation (all subclasses must provide
their own implementation of this method), a "stack class"
annotation (this class cannot be allocated from the heap), and a
warning that gets emitted every time you emit a static initializer.
Awesome. Please keep us up to date with this work. Some of these
checks seem like they could be relevant to llvm/clang too.
The biggest stumbling block to implementing useful checkers is the
inability to add custom annotations... annotate(string) is currently
being used as a hack, but what is really needed is the ability to
specify custom C++11 attributes. Actually committing the static checker
can be found in <https://bugzilla.mozilla.org/show_bug.cgi?id=767563>,
but there is a long list of desired analyses here
<https://bugzilla.mozilla.org/buglist.cgi?list_id=6034150&resolution=---&query_format=advanced&component=Rewriting%20and%20Analysis&product=Core>.
The changes in this patch retain almost all of the same
functionality as the original plugin approach (including the
ability to do things like add custom compile passes via the
RegisterPass statics) while wrapping it in a much saner wrapper.
My opposition to the current patch is that it does not provide
enough value to our users to compensate for the inconvenience
that it will cause them (by breaking their code). My opposition
is not technical; I don't doubt that your approach here is an
improvement from a purely technical standpoint.
The current plugin approach presumes that it is a pure consumer of
the AST, which isn't a viable option in my opinion. One thing I
would like to do in the future is be able to map Decls in the AST
to functions emitted in the LLVM IR, which is completely
impossible under the current architecture. Note also that I'm not
removing the current (more or less broken) plugin architecture, so
I'm not compelling people to switch.
You did delete the only code (PrintFunctionNames) in tree that AFAIK
tests the previous functionality, which I interpreted as meaning that
it was dead to you.
The old API I consider deprecated, but deprecated does not mean imminent
removal. Also, the examples directory isn't built by default, so I doubt
it's actually really being tested.
Rather, this is about enabling future changes that permit plugins
to not take the view that they happen independently of code
generation.
This did not get through to me from the OP. Could you explain how the
design you implement in this patch achieves that? It should be the
emphasis of the review (and IMHO warrants a "does this direction and
implementation approach sound good to everyone" cfe-dev discussion
before proposing code to be committed).
If you pay careful attention, you'd notice that the plugins are kept
around in the CompilerInstance object, which is passed around to all the
AST actions, including the CodeGen AST action; the old plugin API stores
everything as separate AST actions and instead multiplexes all the AST
actions together, so the CodeGen AST action is unaware of the existence
of plugins, short of creating Yet Another Static Initializer attachment
point.
Also, the command line parsing stuff should be in a separate patch,
and IMO the -fplugin should be just a driver arg: that way, the
previous commandline args for plugins (directly via cc1) remains in a
live code path.
That isn't feasible here, as the two plugin loading paths are actually
doing rather different things, and I don't think it is desirable to
attempt to merge what are conceptually different models of plugins.
As I said earlier, the compatibilty stuff also deserves a rehash,
since I'm still not convinced that it is really useful.
The primary purpose of compatibility checking is to detect a situation
that would almost certainly lead to crash instead of crashing. Users
deserve to get useful error messages instead of panicking crash dumps.
--
Joshua Cranmer
News submodule owner
DXR coauthor
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