On 3/15/2013 11:01 PM, Sean Silva wrote:
The clang driver already forks at least one process per compiler invocation. Your comments apply equally to that and I don't see anybody running to fix them (or even complaining), so I'm not convinced that this is really as significant of an issue as you make it out to be.

If I were to add a command in my Makefiles to spawn a $(shell), the reviewers would throw a hissy fit. I'll also point out that Clang is not a widely-used compilers on Windows systems, where this kind of stuff matters more.

    Also, you have to find more binaries to run it: if I specify CXX
    via a path, how should a build system know where to run
    clang-plugin-config from? You could guess by looking up the
    dirname of CXX and hoping it's there,


I'm not sure I follow your point here. I image clang-plugin-config and the wrapper to be installed next to clang and be looked up/executed as usual.

    but you are also advocating using shell scripts to represent CXX
    in another email, which renders this approach impossible.


I also don't see the connection with my suggestion in the other email. In fact, the wrapper script for plugins and the compile_commands.json harvester could probably be the same script, and at configure time clang-plugin-config (or, perhaps better just `clang-config` now that it is going beyond plugins) would arrange for the wrapper script to perform the requested actions.

The logic I currently use to look up llvm-config for building the plugin is as follows:
if test -z "$CXX"; then
  CXX=`which clang++`
fi
if test -z "$LLVMCONFIG"; then
  LLVMCONFIG=`which llvm-config`
fi
if test -z "$LLVMCONFIG"; then
  LLVMCONFIG=`dirname $CXX`/llvm-config
fi

The ideas is to try to make this "just work" if the compiler to be used is clang. However, if CXX is a shell script and clang is not specifically in PATH (the latter case is not an esoteric situation--it's how our own builders get to clang), then the value returned is wrong. It's also wrong if people start using clang with versioning numbers: consider clang symlinked to a clang-3.2, but you're building with clang-3.3. Looking up llvm-config in the path would find the llvm-config for 3.2 here instead of 3.3, which would be wrong. IMHO, gcc's -print-file-name=plugin is much better (you don't need to guess at the locations of other tools!).

    If you really want to immediately push plugins forward in a big
    way, it would be monumental to set up a buildbot that runs a
    clang plugin that does extra checking that isn't really
    appropriate for being integrated as a diagnostic into the
    compiler proper. For example, a plugin that warns on incorrect
    uses of dyn_cast<>. For maximum effect this should be developed
    in-tree (probably in clang-tools-extra. Even though it has
    "tools" in the name, I don't think anybody would be opposed to
    developing plugins in there). It should also have an easy way for
    people in our community to come up with and implement good extra
    checks and get them integrated into that buildbot.

    I am working on adding a compiler static checker plugin to Mozilla
    that would check the guarantees our old dehydra plugin used to
    check: a "must override" annotation (all subclasses must provide
    their own implementation of this method), a "stack class"
    annotation (this class cannot be allocated from the heap), and a
    warning that gets emitted every time you emit a static initializer.


Awesome. Please keep us up to date with this work. Some of these checks seem like they could be relevant to llvm/clang too.

The biggest stumbling block to implementing useful checkers is the inability to add custom annotations... annotate(string) is currently being used as a hack, but what is really needed is the ability to specify custom C++11 attributes. Actually committing the static checker can be found in <https://bugzilla.mozilla.org/show_bug.cgi?id=767563>, but there is a long list of desired analyses here <https://bugzilla.mozilla.org/buglist.cgi?list_id=6034150&resolution=---&query_format=advanced&component=Rewriting%20and%20Analysis&product=Core>.

        The changes in this patch retain almost all of the same
        functionality as the original plugin approach (including the
        ability to do things like add custom compile passes via the
        RegisterPass statics) while wrapping it in a much saner wrapper.


    My opposition to the current patch is that it does not provide
    enough value to our users to compensate for the inconvenience
    that it will cause them (by breaking their code). My opposition
    is not technical; I don't doubt that your approach here is an
    improvement from a purely technical standpoint.

    The current plugin approach presumes that it is a pure consumer of
    the AST, which isn't a viable option in my opinion. One thing I
    would like to do in the future is be able to map Decls in the AST
    to functions emitted in the LLVM IR, which is completely
    impossible under the current architecture. Note also that I'm not
    removing the current (more or less broken) plugin architecture, so
    I'm not compelling people to switch.


You did delete the only code (PrintFunctionNames) in tree that AFAIK tests the previous functionality, which I interpreted as meaning that it was dead to you.

The old API I consider deprecated, but deprecated does not mean imminent removal. Also, the examples directory isn't built by default, so I doubt it's actually really being tested.

    Rather, this is about enabling future changes that permit plugins
    to not take the view that they happen independently of code
    generation.

This did not get through to me from the OP. Could you explain how the design you implement in this patch achieves that? It should be the emphasis of the review (and IMHO warrants a "does this direction and implementation approach sound good to everyone" cfe-dev discussion before proposing code to be committed).

If you pay careful attention, you'd notice that the plugins are kept around in the CompilerInstance object, which is passed around to all the AST actions, including the CodeGen AST action; the old plugin API stores everything as separate AST actions and instead multiplexes all the AST actions together, so the CodeGen AST action is unaware of the existence of plugins, short of creating Yet Another Static Initializer attachment point.

Also, the command line parsing stuff should be in a separate patch, and IMO the -fplugin should be just a driver arg: that way, the previous commandline args for plugins (directly via cc1) remains in a live code path.

That isn't feasible here, as the two plugin loading paths are actually doing rather different things, and I don't think it is desirable to attempt to merge what are conceptually different models of plugins.

As I said earlier, the compatibilty stuff also deserves a rehash, since I'm still not convinced that it is really useful.
The primary purpose of compatibility checking is to detect a situation that would almost certainly lead to crash instead of crashing. Users deserve to get useful error messages instead of panicking crash dumps.

--
Joshua Cranmer
News submodule owner
DXR coauthor

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