On Tue, Feb 3, 2009 at 2:08 PM, Koen Weddepohl <kweddep...@gmail.com> wrote: > Greetings, > > I'm interested in using Chicken for homebrew game development. > > Anyway, I've been trying to get the SDL egg to work with the OpenGL egg. > However, I can't get any OpenGL graphics to display. I think this is because > I can't find an equivalent for SDL_GL_SwapBuffers() in the SDL bindings. Am > I correct in thinking this is function is not implemented in the SDL egg? >
I have added sdl-gl-swap-buffers, sdl-gl-set-attribute and sdl-gl-get-attribute, plus the attribute constants. Unfortunately I can't test it, as the chicken-3 branch is currently broken and I don't have a working chicken-3 installation right now. Perhaps you could give it a try? cheers, felix _______________________________________________ Chicken-users mailing list Chicken-users@nongnu.org http://lists.nongnu.org/mailman/listinfo/chicken-users