* Kristian Lein-Mathisen <[email protected]> [120726 01:19]:
> Hi guys,
>
> I just though I'd let you know I've created an egg that binds Chicken to
> the Chipmunk 2D physics library. It's almost complete and is available on
> github <https://github.com/kristianlm/chickmunk>.
>
> Chickmunk <https://github.com/kristianlm/chickmunk> should provide bindings
> to all C functions, so all parts of Chipmunk
> <http://chipmunk-physics.net/>(bodies, shapes, constraints) should be
> accessible. It also adds:
>
>    - properties: shape-properties, shape-properties-set!, body-properties
>    etc
>    - lambda callbacks on query-point, query-segment and for-each-body/shape
>    - nodes: space->nodes and nodes->space
>
> ;; Create a new Chipmunk space with a circle and a line-segment
> (define space
>   (nodes->space
>     `(space ()
>             (body ()
>                   (circle (radius 0.1)))
>             (body ((static 1))
>                   (segment (endpoints ((-1 -1)
>                                        ( 1 -1))))))))
>
>
> Unfortunately, I won't be able to work on this anymore due to my work
> situation. If there is interest in releasing this incomplete egg to the
> repository, please let me know!

This is awesome! I will definitely play with it. This could be an
ingredient for some interesting doodle puzzle games!

Cheers,

Christian

--
9 out of 10 voices in my head say, that I am crazy,
one is humming.

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