Note these are only for building WebKit, not any of the Chromium
files. I think Win does something similar, no?

On Tue, Feb 17, 2009 at 1:42 PM, Evan Martin <[email protected]> wrote:
>
> I agree with this in principle, but we're long past that, I think?
> From one of the Mac build files:
>
>                                FEATURE_DEFINES = "ENABLE_DATABASE=1 
> ENABLE_DASHBOARD_SUPPORT=0
> ENABLE_JAVASCRIPT_DEBUGGER=0 ENABLE_JSC_MULTIPLE_THREADS=0
> ENABLE_ICONDATABASE=0 ENABLE_XSLT=1 ENABLE_XPATH=1 ENABLE_SVG=1
> ENABLE_SVG_ANIMATION=1 ENABLE_SVG_AS_IMAGE=1 ENABLE_SVG_USE=1
> ENABLE_SVG_FOREIGN_OBJECT=1 ENABLE_SVG_FONTS=1 ENABLE_VIDEO=0
> WEBCORE_NAVIGATOR_PLATFORM_=\"FixMeAndRemoveTrailingUnderscore\"
> USE_GOOGLE_URL_LIBRARY USE_SYSTEM_MALLOC=1
> XP_MACOSX=1\nENABLE_DATABASE=1 ENABLE_DASHBOARD_SUPPORT=0
> ENABLE_JAVASCRIPT_DEBUGGER=0 ENABLE_JSC_MULTIPLE_THREADS=0
> ENABLE_ICONDATABASE=0 ENABLE_XSLT=1 ENABLE_XPATH=1 ENABLE_SVG=1
> ENABLE_SVG_ANIMATION=1 ENABLE_SVG_AS_IMAGE=1 ENABLE_SVG_USE=1
> ENABLE_SVG_FOREIGN_OBJECT=1 ENABLE_SVG_FONTS=1 ENABLE_VIDEO=0
> WEBCORE_NAVIGATOR_PLATFORM_=\"FixMeAndRemoveTrailingUnderscore\"
> USE_GOOGLE_URL_LIBRARY USE_SYSTEM_MALLOC=1 XP_MACOSX=1";
>
> (PS: Now that I look, XP_MACOSX is in there twice -- maybe the
> embedded \n made the first one go through.)
>
> On Tue, Feb 17, 2009 at 10:30 AM, Darin Fisher <[email protected]> wrote:
>> +1
>> Google style encourages including everything you need in the source.  There
>> should be no magic -include lines required to build the source.
>> This is why pre-compiled headers are disabled in release builds.  If they
>> were not, then over time people would only be able to build the source if
>> they included the precompiled header on the command line.
>> -Darin
>>
>>
>> On Mon, Feb 16, 2009 at 8:11 PM, Mark Mentovai <[email protected]> wrote:
>>>
>>> I don't agree with this approach.  I think that we should include what
>>> we use, and that should extend to headers that provide nonstandard
>>> macro definitions.  I think that we should be expressing as much as
>>> possible in code rather than in build environments.  Most importantly,
>>> I don't like the idea of globally polluting the macro namespace for
>>> something like this.  Our OS_* macros are ours (emphasis on "ours")
>>> and I don't want to leak those defines to all of the other third-party
>>> code that we build.
>>>
>>> Mark
>>>
>>> Evan Martin wrote:
>>> > A few people I've talked to independently have expressed interest in
>>> > getting rid of build/build_config.h.
>>> >
>>> > It is easy to forget to include, requires being included in a
>>> > nonstandard place, and ends up being used everywhere anyway.  It is
>>> > easier to just define the few #defines we need in build scripts.  (I
>>> > think the compiler- and architecture- specific defines could move to a
>>> > different file eventually, but we almost never use those.)
>>> >
>>> > http://codereview.chromium.org/21401 does this.  It seems to work on
>>> > Windows (I'd like an expert to doublecheck I did it the right way) but
>>> > my wild guess at making Mac work is apparently wrong.  If any Mac
>>> > expert could help out, I'd appreciate it.
>>>
>>> >>
>>
>>
>
> >
>



-- 
Mike Pinkerton
Mac Weenie
[email protected]

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