How about just running the pixel comparison only when the checksums don't
match?  Still not ideal, of course.
-Greg.

On Mon, Jun 22, 2009 at 11:30 AM, Ojan Vafai <[email protected]> wrote:

> This isn't the best, but it would be easy to add a flag to run-webkit-tests
> that told it to always do the pixel comparison even if the checksums
> matched.
> Ojan
>
>
> On Mon, Jun 22, 2009 at 10:55 AM, Evan Martin <[email protected]> wrote:
>
>>
>> Just so I'm not all negative, my suggestions after consulting with Tony:
>>
>> 1) Make Linux behavior match Windows, ignoring the recommendation in
>> the comments below.
>> 2) Rebaseline everything on Linux. :(
>> 3) Now converting from a PNG file to expected output is easy on all
>> three platforms:
>>   convert input.png rgba:- | swizzle_rgba_to_bgra | md5sum
>>
>> (Not certain if Mac uses BGRA images, though.)
>>
>> On Mon, Jun 22, 2009 at 10:24 AM, Evan Martin<[email protected]> wrote:
>> > Since I'm waiting for a build I sat down to implement this.
>> >
>> > But our image checksums are not checksums of the image files :(, but
>> > rather checksums of the pixels stored in the image.
>> >
>> > And Tony points out that our image checksumming is completely insane:
>> >
>> > =====
>> >  // Fix the alpha. The expected PNGs on Mac have an alpha channel, so we
>> want
>> >  // to keep it. On Windows, the alpha channel is wrong since text/form
>> control
>> >  // drawing may have erased it in a few places. So on Windows we force
>> it to
>> >  // opaque and also don't write the alpha channel for the reference.
>> Linux
>> >  // doesn't have the wrong alpha like Windows, but we ignore it anyway.
>> > #if defined(OS_WIN)
>> >  bool discard_transparency = true;
>> >  device->makeOpaque(0, 0, src_bmp.width(), src_bmp.height());
>> > #elif defined(OS_LINUX)
>> >  bool discard_transparency = true;
>> > #elif defined(OS_MACOSX)
>> >  bool discard_transparency = false;
>> > #endif
>> >
>> >  // Compute MD5 sum.  We should have done this before calling
>> >  // device->makeOpaque on Windows.  Because we do it after the call,
>> there are
>> >  // some images that are the pixel identical on windows and other
>> platforms
>> >  // but have different MD5 sums.  At this point, rebaselining all the
>> windows
>> >  // tests is too much of a pain, so we just check in different
>> baselines.
>> > ====
>> >
>> > To be more clear, here's a table of the platforms and their behaviors.
>> > O=opaque, T=transparent.
>> > (Sorry for my ghetto proportionally-spaced table here.)
>> >
>> >            Win   Mac  Lin
>> > cksum    O     T       T
>> > png        O      T      O
>> >
>> > I conclude that on Linux, you cannot go from the PNG file back to the
>> > checksum in the presence of alpha.
>> >
>> >
>> > Just for fun I played around a bit with commands like:
>> >   convert path/to/pngfile rgba:- | md5sum
>> > and wasn't able to repro the checksums I'm seeing.
>> >
>> > It looks ok from
>> >   convert path/to/pngfile rgba:- | xxd -g4
>> > (the RGBA<->BGRA problem doesn't apply for this black and while png
>> file...).
>> >
>> > In summary: tears.
>> >
>> > On Mon, Jun 22, 2009 at 3:20 AM, Dean McNamee<[email protected]>
>> wrote:
>> >>
>> >> Last week I updated our DEPS to pull in a newer version of Skia.  I
>> >> was stumped at a few cases where the checked in PNG looked completely
>> >> wrong, but yet it was passing on the buildbots.  There was no way that
>> >> image could have been the output.
>> >>
>> >> It just dawned on me today, but I haven't verified it.  I can dig up
>> >> my commit to verify it, but I'd say 99% sure this was the case.
>> >>
>> >> If the checksum is valid, we don't even go to the PNG.  Therefor I
>> >> believe we have a bunch of layout tests where the checked in PNG is
>> >> completely wrong, but the checksum is right.
>> >>
>> >> I don't have the time right now, but it would be great if someone
>> >> could write a script and clean this up.
>> >>
>> >> Thanks
>> >> -- dean
>> >>
>> >> >>
>> >>
>> >
>>
>>
>>
>
> >
>

--~--~---------~--~----~------------~-------~--~----~
Chromium Developers mailing list: [email protected] 
View archives, change email options, or unsubscribe: 
    http://groups.google.com/group/chromium-dev
-~----------~----~----~----~------~----~------~--~---

Reply via email to