http://bugs.cinelerra.org/show_bug.cgi?id=386





------- Comment #3 from [EMAIL PROTECTED]  2007-01-07 21:38 +2 -------
Could you please modify the patch in such a way that it does not
unconditionally replace the real GL 2.0 function names by the pre-2.0 ARB
names? But instead of putting #ifdef...#else...endif everywhere, please place
#defines of the form

#define glUseProgram glUseProgramObjectARB

at a stratigic place.

I offer to add #ifdef...#endif around this block plus a configure option when I
apply the patch.


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