http://bugs.cinelerra.org/show_bug.cgi?id=386





------- Comment #4 from [EMAIL PROTECTED]  2007-01-07 23:19 +2 -------
I'll be away for two weeks - sometime after that I will take a look at it.  As
I indicated in my original post, I do not plan to spend a lot of time working
on this patch.

I would almost prefer to use the pre-2.0 function names - it will work on a
fully opengl-2.0 compilant system as well as the uncompliant one, and
maintaining two different code paths introduces more places for errors.


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