So he needs to test by running the game, not by pinging. At 03:10 PM 3/15/02, Steven A. Ridder wrote: >Games don't ping, but they need low latency, otherwise you get killed when >there is tons of delay. I can attest to it first hand : ) > >-- > >RFC 1149 Compliant. > > >""Priscilla Oppenheimer"" wrote in message >[EMAIL PROTECTED]">news:[EMAIL PROTECTED]... > > Is something rate limiting ping replies? That's a common technique for > > avoiding hacker attacks. Do your gamers really need ping to work??? > > > > Priscilla > > > > At 02:32 PM 3/15/02, travis marlow wrote: > > >If you will, I will walk down from the Internet. We are load-sharing a > > >connection to ATT and GBLX, each DS-3 terminates on it's own router that > > >have HSRP between them. These "Internet" routers are connected to a 6509 > > >that also has two more routers connected that handle some T1's and some > > >cable modem customers. Between these four routers there is iBGP and OSPF > > >running. If I'm a cable modem customer and I'm pinging out to the other > > >side or this side of the Internet DS-3 then I will see until about ever > > 60-62 seconds it will increase for one ping to 220ms and > > >then drop three consecutive pings and then go right back to I'm >completely > > at a loss why I'm getting loss, the 6509 isn't even hardly > > >tapped and the routers are doing fine on resources. Max ethernet > > >utilization is about 20%. Has anybody ever had loss every minute or so? > > >this does not affect regular browsing but the gamers on our network are > > >throwing a fit. > > ________________________ > > > > Priscilla Oppenheimer > > http://www.priscilla.com ________________________
Priscilla Oppenheimer http://www.priscilla.com Message Posted at: http://www.groupstudy.com/form/read.php?f=7&i=38485&t=38397 -------------------------------------------------- FAQ, list archives, and subscription info: http://www.groupstudy.com/list/cisco.html Report misconduct and Nondisclosure violations to [EMAIL PROTECTED]

