At 07:02 PM 3/15/02, Steven A. Ridder wrote: >yeah, if the pings are bad then one can assume the game is bad.
That's a bad assumption. I think there's a good chance the pings aren't working because of access lists and/or ICMP rate-limiting. I suspected rate-limiting because he mentioned that they fail every 60 seconds. That's the point I've been trying to make. You can't test with just pings. He never told us about any testing of the actual game. Can't you imagine a bunch of gamers complaining about ping latency because they think they sound tekkie, but not knowing for sure if they are actually having any problems playing the game, and if they are, not knowing if its due to latency or ineptitude? Well, we may never get through to each other. (I used to teach in a high school, though, so don't assume I'm totally ignorant about games. ;-) Priscilla > If the >pings ever get to normal, game will be OK. Since the pings are bad right >now, the game will have major lag in it and won't be fun to play because >everyone else will kill you because your character "freezes" as the game >tries to send the character's coordinates to the gaming server. If the >gameserver dosne't receive the coordinates it thinks that charater isn't >moving so other player sees character as jus standing there and they shoot >you. A game is just a streamin app, but there is no jitter buffer because >everything is in real time. > >-- > >RFC 1149 Compliant. > > >""Priscilla Oppenheimer"" wrote in message >[EMAIL PROTECTED]">news:[EMAIL PROTECTED]... > > At 05:54 PM 3/15/02, Steven A. Ridder wrote: > > >I don't think so. I assume if the pings are OK, then the games will be >OK. > > > > He said the pings aren't OK. This doesn't mean the game isn't OK. > > > > >It's just if they packets stop coming in for a few seconds, his the game > > >lags and slows everyone down because the game can't update the server his > > >coordinates. > > > > > >-- > > > > > >RFC 1149 Compliant. > > > > > > > > >""Priscilla Oppenheimer"" wrote in message > > >[EMAIL PROTECTED]">news:[EMAIL PROTECTED]... > > > > So he needs to test by running the game, not by pinging. > > > > > > > > At 03:10 PM 3/15/02, Steven A. Ridder wrote: > > > > >Games don't ping, but they need low latency, otherwise you get killed > > >when > > > > >there is tons of delay. I can attest to it first hand : ) > > > > > > > > > >-- > > > > > > > > > >RFC 1149 Compliant. > > > > > > > > > > > > > > >""Priscilla Oppenheimer"" wrote in message > > > > >[EMAIL PROTECTED]">news:[EMAIL PROTECTED]... > > > > > > Is something rate limiting ping replies? That's a common technique > > for > > > > > > avoiding hacker attacks. Do your gamers really need ping to >work??? > > > > > > > > > > > > Priscilla > > > > > > > > > > > > At 02:32 PM 3/15/02, travis marlow wrote: > > > > > > >If you will, I will walk down from the Internet. We are > > load-sharing > > >a > > > > > > >connection to ATT and GBLX, each DS-3 terminates on it's own >router > > >that > > > > > > >have HSRP between them. These "Internet" routers are connected >to a > > > > 6509 > > > > > > >that also has two more routers connected that handle some T1's >and > > >some > > > > > > >cable modem customers. Between these four routers there is iBGP >and > > > > OSPF > > > > > > >running. If I'm a cable modem customer and I'm pinging out to >the > > >other > > > > > > >side or this side of the Internet DS-3 then I will see until >about > > >ever > > > > > > 60-62 seconds it will increase for one ping to 220ms and > > > > > > >then drop three consecutive pings and then go right back to I'm > > > > >completely > > > > > > at a loss why I'm getting loss, the 6509 isn't even hardly > > > > > > >tapped and the routers are doing fine on resources. Max ethernet > > > > > > >utilization is about 20%. Has anybody ever had loss every minute >or > > >so? > > > > > > >this does not affect regular browsing but the gamers on our >network > > >are > > > > > > >throwing a fit. > > > > > > ________________________ > > > > > > > > > > > > Priscilla Oppenheimer > > > > > > http://www.priscilla.com > > > > ________________________ > > > > > > > > Priscilla Oppenheimer > > > > http://www.priscilla.com > > ________________________ > > > > Priscilla Oppenheimer > > http://www.priscilla.com ________________________ Priscilla Oppenheimer http://www.priscilla.com Message Posted at: http://www.groupstudy.com/form/read.php?f=7&i=38513&t=38397 -------------------------------------------------- FAQ, list archives, and subscription info: http://www.groupstudy.com/list/cisco.html Report misconduct and Nondisclosure violations to [EMAIL PROTECTED]

