Hi Emmanuele, Could you please elaborate on this? What are the technical requirements and problems for cairo to work with OpenGL and Clutter? Only information I have reached is macslow's work, which has stopped a while back: http://cairographics.org/OpenGL/
> also, at some point, Cairo will have a Cogl backend - which means that > fast, high quality drawing will be possible. > > > ciao, > Emmanuele. > > -- > Emmanuele Bassi, Open Source Software Engineer > Intel Open Source Technology Center > > _______________________________________________ > clutter-app-devel-list mailing list > [email protected] > http://lists.clutter-project.org/listinfo/clutter-app-devel-list > -- Veli Sungutay http://www.lyciasoft.com
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