Hi Emmanuele,

Could you please elaborate on this? What are the technical requirements and
problems for cairo to work with
OpenGL and Clutter? Only information I have reached is macslow's work, which
has stopped a while back:
http://cairographics.org/OpenGL/


> also, at some point, Cairo will have a Cogl backend - which means that
> fast, high quality drawing will be possible.
>
>





> ciao,
>  Emmanuele.
>
> --
> Emmanuele Bassi, Open Source Software Engineer
> Intel Open Source Technology Center
>
> _______________________________________________
> clutter-app-devel-list mailing list
> [email protected]
> http://lists.clutter-project.org/listinfo/clutter-app-devel-list
>



-- 
Veli Sungutay
http://www.lyciasoft.com
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