Hi: I read yours answers and i tried, looks good as i thought, anyway, still one thing missing: When i create a new ClutterCairoTexture to draw on it, it creates a rectangular shape and draw over the that shape. The problem then is: if i make it reactive, and draw a circle, it respond to clicks in parts where there's nothing drawn cause it's the underlying rectangle the ones who's getting the events. I think something about subclassing ClutterCairoTexture in order to use the shape i want and then draw upon it using cairo, but dunno if that will work ?? Any thoughts ?? Thxs
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