On Mon, 2008-06-30 at 18:44 -0400, Jason Tackaberry wrote:
> No, after:
>
> tex = clutter_glx_texture_pixmap_new_with_window (win_remote);
> clutter_texture_set_filter_quality(CLUTTER_TEXTURE(tex),
> CLUTTER_TEXTURE_QUALITY_HIGH);
If I set the filter quality before setting the window, the pixmap does
autoupdate, however it is clearly not mipmapped. That is, given:
tex = clutter_glx_texture_pixmap_new();
clutter_texture_set_filter_quality(CLUTTER_TEXTURE(tex),
CLUTTER_TEXTURE_QUALITY_HIGH);
clutter_x11_texture_pixmap_set_window(CLUTTER_X11_TEXTURE_PIXMAP(tex),
win_remote, TRUE);
If I comment out clutter_texture_set_filter_quality(), it's visually the
same. Whereas if I move the call after set_window() it is mipmapped but
does not autoupdate.
Cheers,
JAson.
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