On Mon, 2008-06-30 at 18:44 -0400, Jason Tackaberry wrote:
> No, after:
> 
>           tex = clutter_glx_texture_pixmap_new_with_window (win_remote);
>           clutter_texture_set_filter_quality(CLUTTER_TEXTURE(tex),
>                                              CLUTTER_TEXTURE_QUALITY_HIGH);

If I set the filter quality before setting the window, the pixmap does
autoupdate, however it is clearly not mipmapped.  That is, given:

          tex = clutter_glx_texture_pixmap_new();
          clutter_texture_set_filter_quality(CLUTTER_TEXTURE(tex), 
                                             CLUTTER_TEXTURE_QUALITY_HIGH);
          
clutter_x11_texture_pixmap_set_window(CLUTTER_X11_TEXTURE_PIXMAP(tex), 
                                                win_remote, TRUE);


If I comment out clutter_texture_set_filter_quality(), it's visually the
same.  Whereas if I move the call after set_window() it is mipmapped but
does not autoupdate.

Cheers,
JAson.

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