Hi; On Mon, 2008-06-30 at 18:55 -0400, Jason Tackaberry wrote: > On Mon, 2008-06-30 at 18:44 -0400, Jason Tackaberry wrote: > > No, after: > > > > tex = clutter_glx_texture_pixmap_new_with_window (win_remote); > > clutter_texture_set_filter_quality(CLUTTER_TEXTURE(tex), > > CLUTTER_TEXTURE_QUALITY_HIGH); > > If I set the filter quality before setting the window, the pixmap does > autoupdate, however it is clearly not mipmapped. That is, given: > > tex = clutter_glx_texture_pixmap_new(); > clutter_texture_set_filter_quality(CLUTTER_TEXTURE(tex), > CLUTTER_TEXTURE_QUALITY_HIGH); > > clutter_x11_texture_pixmap_set_window(CLUTTER_X11_TEXTURE_PIXMAP(tex), > win_remote, TRUE); > > > If I comment out clutter_texture_set_filter_quality(), it's visually the > same. Whereas if I move the call after set_window() it is mipmapped but > does not autoupdate. >
Ok thanks. Could you post on bugzilla with details of driver/card your using and if possible a small test case ? == Matthew -- To unsubscribe send a mail to [EMAIL PROTECTED]