Hi;

On Mon, 2008-06-30 at 18:55 -0400, Jason Tackaberry wrote:
> On Mon, 2008-06-30 at 18:44 -0400, Jason Tackaberry wrote:
> > No, after:
> > 
> >           tex = clutter_glx_texture_pixmap_new_with_window (win_remote);
> >           clutter_texture_set_filter_quality(CLUTTER_TEXTURE(tex),
> >                                              CLUTTER_TEXTURE_QUALITY_HIGH);
> 
> If I set the filter quality before setting the window, the pixmap does
> autoupdate, however it is clearly not mipmapped.  That is, given:
> 
>           tex = clutter_glx_texture_pixmap_new();
>           clutter_texture_set_filter_quality(CLUTTER_TEXTURE(tex), 
>                                              CLUTTER_TEXTURE_QUALITY_HIGH);
>           
> clutter_x11_texture_pixmap_set_window(CLUTTER_X11_TEXTURE_PIXMAP(tex), 
>                                                 win_remote, TRUE);
> 
> 
> If I comment out clutter_texture_set_filter_quality(), it's visually the
> same.  Whereas if I move the call after set_window() it is mipmapped but
> does not autoupdate.
> 

Ok thanks. Could you post on bugzilla with details of driver/card your
using and if possible a small test case ?

  == Matthew

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