On Mon, 2008-06-30 at 11:46 -0400, Jason Tackaberry wrote: > This assumes though that clutter does hardware-accelerated colorspace > conversion of YUV frames via fragment programs. I'm curious on which > cards/chipsets is this supported right now?
Actually, does clutter_texture_set_from_yuv_data() do anything right now? I was curious about the fragment program (if any) clutter used, and what kind of software fallback existed, but looking at COGL I got the impression this was a TODO? Thanks, Jason. -- To unsubscribe send a mail to [EMAIL PROTECTED]