On Mon, 2008-06-30 at 22:55 -0400, Jason Tackaberry wrote: > On Mon, 2008-06-30 at 11:46 -0400, Jason Tackaberry wrote: > > This assumes though that clutter does hardware-accelerated colorspace > > conversion of YUV frames via fragment programs. I'm curious on which > > cards/chipsets is this supported right now? > > Actually, does clutter_texture_set_from_yuv_data() do anything right > now? I was curious about the fragment program (if any) clutter used, > and what kind of software fallback existed, but looking at COGL I got > the impression this was a TODO? >
We hope to get clutter_texture_set_from_yuv_data() fixed up in some form for Clutter 0.8. Its the last remaining niggle really. Patches warmly welcomed. == Matthew -- To unsubscribe send a mail to [EMAIL PROTECTED]
