On Mon, 2008-06-30 at 22:55 -0400, Jason Tackaberry wrote:
> On Mon, 2008-06-30 at 11:46 -0400, Jason Tackaberry wrote:
> > This assumes though that clutter does hardware-accelerated colorspace
> > conversion of YUV frames via fragment programs.  I'm curious on which
> > cards/chipsets is this supported right now?
> 
> Actually, does clutter_texture_set_from_yuv_data() do anything right
> now?  I was curious about the fragment program (if any) clutter used,
> and what kind of software fallback existed, but looking at COGL I got
> the impression this was a TODO?
> 

We hope to get clutter_texture_set_from_yuv_data() fixed up in some form
for Clutter 0.8. Its the last remaining niggle really. Patches warmly
welcomed.

  == Matthew

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