Hello,

Do you have any information about issue found by Vlad Seryakov ?
Does patch exist and work with Perl binding ?

Thanks in advance,

Stephane

2009/2/10 Vlad Seryakov <[email protected]>:
> Do you have any idea where this blending issue might be? Nvidia? GLX?
>
> Also, i use compiz/emerald as my window manager, i am going to try it with
> simpel xcompmgr and see if the result will be the same.
>
> The primary goal for this is to be able to use video in separate window
> instead of clutter-gst which makes video stutter when performing
> transformations in Clutter.
>
> Emmanuele Bassi wrote:
>>
>> On Tue, 2009-02-10 at 11:16 -0500, Vlad Seryakov wrote:
>>>
>>> I am still working on that, i use NVidia card and transparency works but
>>> too aggressive.
>>
>> ah, right. I was about to ask on which GPU you were testing.
>>
>> yes, nvidia drivers will honour RGBA visuals on GLX; most of the other
>> drivers won't.
>>
>>>  I mean i have a stage with multiple textures, and textures with opacity
>>> over 192 became completely transparent. Also, it seems, once a texture has
>>> alpha, it burns through, so resulting window is transparent at this place. I
>>> am not sure i even described it correctly.
>>> I borrowed the idea from QT example called ARGB.
>>
>> it's probably a blending issue.
>>
>> ciao,
>>  Emmanuele.
>>
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