Hello, Do you have any information about issue found by Vlad Seryakov ? Does patch exist and work with Perl binding ?
Thanks in advance, Stephane 2009/2/10 Vlad Seryakov <[email protected]>: > Do you have any idea where this blending issue might be? Nvidia? GLX? > > Also, i use compiz/emerald as my window manager, i am going to try it with > simpel xcompmgr and see if the result will be the same. > > The primary goal for this is to be able to use video in separate window > instead of clutter-gst which makes video stutter when performing > transformations in Clutter. > > Emmanuele Bassi wrote: >> >> On Tue, 2009-02-10 at 11:16 -0500, Vlad Seryakov wrote: >>> >>> I am still working on that, i use NVidia card and transparency works but >>> too aggressive. >> >> ah, right. I was about to ask on which GPU you were testing. >> >> yes, nvidia drivers will honour RGBA visuals on GLX; most of the other >> drivers won't. >> >>> I mean i have a stage with multiple textures, and textures with opacity >>> over 192 became completely transparent. Also, it seems, once a texture has >>> alpha, it burns through, so resulting window is transparent at this place. I >>> am not sure i even described it correctly. >>> I borrowed the idea from QT example called ARGB. >> >> it's probably a blending issue. >> >> ciao, >> Emmanuele. >> > -- > To unsubscribe send a mail to [email protected] > > > -- To unsubscribe send a mail to [email protected]
