On Thu, 2009-04-16 at 12:31 +0200, Murray Cumming wrote: > On Tue, 2009-03-31 at 17:43 +0200, Murray Cumming wrote: > > Yeah, I would normally avoid any boring legal discussion, but I do think > > it's a fundamental part of copyright law that you can't go to court and > > defend a copyright if you are not the copyright holder. That concept has > > some fancy latin name and it's lawyer 101. And a license is meaningless > > without copyright. > > I haven't seen anything that changes my mind about this. I want my code > to be under my chosen open source license, not under public domain. > > Therefore, I'll move the clutter-tutorial to GNOME's git repository and > use GNOME's bugzilla, instead of bugzilla.openedhand.com which now asks > patch submitters to approve that copyright waiver.
I think there has been some form of misunderstanding here; the copyright waiver is only needed for the Clutter libraries, not - for instance - for the tutorial. the attachment flag on Bugzilla is entirely optional in nature; otherwise we'd have a disclaimer saying you are waiving your copyright when attaching a patch to Clutter core by pressing 'Submit'. for external documentation and bindings hosted on clutter-project.org that we don't control (e.g. the clutter-sharp bindings) we cannot ask for a copyright waiver simply because we don't have the copyright on thme -- the copyright of the tutorial is (C) Openismus, not (C) Intel Corporation. also if you don't want to waive your copyright *when contributing to Clutter* then you can contact us and we'll start the loop with the Intel lawyers for other copyright handling options. that's also what I wrote in the original email. > The openedhand developers have not made any real effort to review the > clutter tutorial anyway, despite my efforts to make it an official part > of clutter rather than something outside of clutter/openedhand. I actually read the tutorial, and apart from the general "2.5D/3D" issue that was reported, the general feeling was that the tutorial just needed some more examples and review from third party developers. I speak for myself, but I cannot write a decent tutorial because: a) I know how Clutter internals work, and b) if I have to write some documentation I prefer having it inside the API reference. ciao, Emmanuele. -- Emmanuele Bassi, Senior Engineer | [email protected] Intel Open Source Technology Center | http://oss.intel.com -- To unsubscribe send a mail to [email protected]
