Hi,
On Wed, 29 Jul 2009, Emmanuele Bassi wrote:
let me re-state this as clearly as I can: compiling *is* *not* *the*
*problem*: there have been changes in how Clutter and COGL work, and GL|
ES backends have *not* been ported to them because we cannot *test* it.
And people aren't going to test it since it doesn't compile. Also, is
downloading and installing the powervr simulator or an opensource
gl->gles bridge that hard?
the PowerVR simulator has its own idiosyncrasies that might make stuff
compile, but break subtly; this is acquired knowledge from the 0.8
development cycle. the only way of actually verifying that the GL|ES
backends work with real implementations is to have real implementations
run the code. which we don't have.
Just a quick note. Intel does have Linux OpenGL ES 1.1 and 2.0 drivers for
US15W, though I reckon I never tried them yet.
Regards,
Gwenole.
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