On Mon, 2010-06-07 at 17:04 -0700, Kevin Cote wrote: > I have an application that I have developed over the last 6 months on > top of v1.0.10. I am now trying to migrate this app to v1.2.8. I > have tried running the migrated app under Ubuntu 9.0.4 and also Moblin > v2. I get the same issues in both cases. My symptoms are twofold: > > - Text is garbled. By this I mean that each character is > drawn almost like a block instead of the actual glyph.
which GPU and driver are you using? > - Certain textures are not rendered (meaning I don’t see > them), yet the app functions as if they are there (meaning if the > texture is a button control the button still functions even though it > is invisible). again, these two seem connected (lack of mipmapping support). > I tried executing some of the test-interactive programs and have seen > two issues with v1.2.8. These issues don’t exist in v1.0.10: > > 1) With the test-texture-async I get the following output in the > console and see no output to the application window. this has nothing to do with the rest of the issues; you have to pass a file to the test otherwise it'll fail. I'll add a check that bails out early instead of spewing errors. > 2) With the test-texture-quality application I see the hand drawn > properly on the first cycle, but for all other cycles, only a few > pixels near the top are drawn. there you go: lack of mipmapping support on your platform. ciao, Emmanuele. -- Emmanuele Bassi, Open Source Software Engineer Intel Open Source Technology Center -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com