Hi,

thanks for the tip. I got it working finally, but noticed some strange
bugs that occur when a map has not enough cells to fill the window
(the tiles stuff flipped from one edge of the window into another)

Here's a little patch which fixes two things: The editor.py gave me a
'cannot concatenate None and str' in line 268, I fixed it with this
patch, but generated map files wouldn't work anyway - seems like there
were problems with namespaces, maybe because of my dirty patch.
Additionally I added a support for transparent tiles which seems to
work and fixed a bug in editor.py that it didn't recognize the ctrl-
s / ctrl-q combinations if num lock was activated: 
http://paste.pocoo.org/show/84648/

If I can help you with the tiles stuff, let me know. I like its way of
handling tilesets :-)

Cheers,

Fred

On 7 Sep., 11:27, Richard Jones <[EMAIL PROTECTED]> wrote:
> On Sun, 7 Sep 2008, [EMAIL PROTECTED] wrote:
> > how do I get multiple map layers working? I tried to add multiple maps
> > to the scrolling manager, but that does not work properly (displaying
> > only one layer at the moment). So, how to do it? ;-)
>
> You have to be careful with the z position of the maps you add, otherwise a
> layer could appear behind a solid layer and not be visible.
>
>     Richard
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