OK, I did not say that I want to make in cocos 3d apps! I meant like
top down shooter, or top down racing game, I DID NOT mean that all
games today MUST be in 3D. And belive me, I have some experience with
programming 3d games, and as I saw all the problems of polys I turned
to voxel, mainly Voxlap(C#, http://www.advsys.net/ken). But than I saw
that I can't port it to python properly and tried to do some 2d games
with 3D parts( boxes, lamps, buildings were in fake 3D, but was fully
functional, and the complex objects were d3d rendered ) and it was
awsome!( but I don't have the source now, when I tried to make a copy
of all my sources my computer overhated and had a bit "scratch" , I
didn't take it good, I bought a new computer and now with MUCH bigger
fan:)
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