Hello again! After managing to run examples i'm seriously thinking of using cocos for my project(will write about it later, have few questions if u don't mind;).
First thing which making me nervous is that all examples using static sprites. I know that it is possible to use gif, but it's still static in a way. Can i compose sprites from different elements, mixing files and primitives for example? Also, i've found svg implementation for pyglet, i saw your messages there, Lucio, so, is it possible to use svg in cocos? I think it will be very good thing for this library, in a way it looks like it's enough strong and at the same time easy to use not only for games, but for reach graphical interfaces for example, like special libraries like clutter or pigment(i was trying to install their python bindings, no luck), and vector graphics support will make it even more useful. I'm planning to make some kind of experimental audio-visual software if say true, interface will be physics driven, and i also like to port it to iphone later, so cocos2d almost winner already... For better svg support will be nice to have methods for getting child elements from file and be able to transform them inside of sprite (in this case svg will act like container for shapes, o elements, also good for games i think). Thank you! p.s. i probably need to read programming guide first, but really excited want to know all that stuff:) I was trying Processing and Nodebox, but both limited in different ways...i think you guys must check clutter, your library really looks somehow similar, may be we can try to create version for more RGI(not sure if term excists, haha). --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
