I'm really sorry for being so stupid, but can somebody explain to me how to use that code above?
I was trying to merge it with the simple code from cocos2d /test folder, sprite_test.py(or test_sprite.py?) but python always telling me about syntax errors... It will be nice to have real example...i'm from musical background, no programming before(only PD and MAX/MSP)... Thank you very much! On Mar 1, 11:02 pm, sonomute <[email protected]> wrote: > Thanx > > On Mar 1, 12:13 am, Richard Jones <[email protected]> wrote: > > > On Sun, Mar 1, 2009 at 8:39 AM, sonomute <[email protected]> wrote: > > > Now i'm wondering, when svg loaded to sprite, is it still vector? how > > > it's treated by transform commands like scale? like vector or raster > > > graphics? sorry for my ignorance, i'm beginner... > > > Squirtle does not rasterise SVG, it draws the SVG primitives. > > > Richard --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
