On Sat, Feb 28, 2009 at 7:47 AM, sonomute <[email protected]> wrote: > First thing which making me nervous is that all examples using static > sprites. I know that it is possible to use gif, but it's still static > in a way. Can i compose sprites from different elements, mixing files > and primitives for example? Also, i've found svg implementation for > pyglet, i saw your messages there, Lucio, so, is it possible to use > svg in cocos?
Yes. ive used this library inside cocos with no problem: http://www.supereffective.org/pages/Squirtle-SVG-Library Regards, Lucio --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
