On Sat, Feb 28, 2009 at 7:47 AM, sonomute <[email protected]> wrote:
> First thing which making me nervous is that all examples using static
> sprites. I know that it is possible to use gif, but it's still static
> in a way. Can i compose sprites from different elements, mixing files
> and primitives for example? Also, i've found svg implementation for
> pyglet, i saw your messages there, Lucio, so, is it possible to use
> svg in cocos?

Yes. ive used this library inside cocos with no problem:
http://www.supereffective.org/pages/Squirtle-SVG-Library

Regards,

Lucio

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