On Wed, Apr 22, 2009 at 11:24 AM, devon <[email protected]> wrote: > > I've just started with cocos. I'm wondering about the relationship > between the tiless editor that is being worked on (which I understand > is not a tile map, but more of nodes like in braid) and the current > tile map implementation. Will they remain two separate things? Why > does tiless use JSON and the tile maps use XML? Any plan to integrate > the two in the future? >
with the new editor you can do grids, and that means tiles. they are separate because they have different objectives. tilless aims to be much more than a tile editor. tiless uses json because i dont like xml. i dont think the two will be integrated. lucio --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
