On 23/04/2009, at 12:24 AM, devon wrote:
> I've just started with cocos. I'm wondering about the relationship
> between the tiless editor that is being worked on (which I understand
> is not a tile map, but more of nodes like in braid) and the current
> tile map implementation.  Will they remain two separate things? Why
> does tiless use JSON and the tile maps use XML? Any plan to integrate
> the two in the future?
>
> As far as the normal tile maps, is anyone working on an editor for
> that?

It would seem to be rather pointless to have two codebases with  
effectively the same goal in the cocos2d project so I will assume the  
tile implementation I contributed will be killed off. Because people  
don't like XML, apparently.


     Richard


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