any tips, anything? I don't even know where to start... How do I tell cocos which OpenGL context to use etc.?
8. 6 2009 5:17 PM schrieb am "Lucio Torre" <[email protected]>: On Mon, Jun 8, 2009 at 6:48 AM, mots<[email protected]> wrote: > > Hey, > I want to use pygtk f... No. Its something we have yet to do. But im very interested in any results you get. I need to do the same for some applications that i have in mind. (eg, the editor) Lucio. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are sub... --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
