On Mon, Jun 8, 2009 at 12:21 PM, Mathias Roth<[email protected]> wrote: > any tips, anything? I don't even know where to start... How do I tell cocos > which OpenGL context to use etc.?
Start with google: pyglet + pygtk. Thats all i know :( Lucio. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
