On Wed, Jul 29, 2009 at 8:22 AM, jaber<[email protected]> wrote:
>
> Using hud.py example in the svn, how do I get the position from mouse
> coords to the scrolling layer? (like picking in 3d)

You need to translate, rotate and scale the point to the layer that you want.

Usually youd get an euclid matrix for each layer in the path from the
scene to the layer you want and then multiply them all and then
multiply that matrix and the mouse position.

Or you can just do it by hand if you know you are only scrolling the
layer (x -= layer.x)

Lucio.

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