I've created a bunch of small demos for the cocos2d tutorial I'm
giving next weekend at EuroPython. I'll contribute them when it's all
over :-)
I'm still mulling over what I want to sprint on while I'm there. At
the moment I'm considering throwing together some really simple user
interface components for cocos2d so people can make user interfaces
easier. Just simple stuff like a button, a toggle button
(checkbox-alike), a text input line, things like that. Some basics
exist in cocos already (as part of the menu) but I'd like to add them
as things you can just add to a scene/layer (/sprite, etc) just as
easily as you add a sprite. I'll use 9-patch for styling, with a
simple example style.
Richard
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