I'll have to look into that openGL error, I was doing a lot of changes
a few months ago and haven't had time to touch it in a while. Feel
free to use that dialog_node wrapper (or make it better) and pimp
cocograph ;)

Devon

On Jul 11, 10:53 pm, Richard Jones <[email protected]> wrote:
> On Mon, Jul 12, 2010 at 1:37 PM, claudio canepa <[email protected]> wrote:
> > If talking about gui, maybe it is worth mentioning that kytten [0] gui,
> > while designed for pyglet, can be used from cocos really easy if grabbing
> > dialog_node.py from the cocograph [1] project.
>
> Ah, cool! That dialog_node.py needs to be more prominent :-)
>
>     Richard

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