On Thu, Sep 16, 2010 at 8:50 AM, Mike Wyatt <[email protected]> wrote:
> I submitted a bug and patch for this last night. I'd love to see this > added to cocos eventually, but that would really require the Pyglet > guys to add it to their library first. > > Issue 155 > http://code.google.com/p/los-cocos/issues/detail?id=155 > > -- > > I very like the idea that sprites allow subpixel positioning, but, yes, really it will be clean if we wait for pyglet to implement this feature. Anyway, thanks for the patch and for bump the issue at pyglet issue tracker. It may happen that with subpixel positioning you see artifacts in the border of your sprite, you may want to look at this post from Brian Fisher about the whys and workarounds: http://thread.gmane.org/gmane.comp.python.pyglet.user/3322/focus=3333 -- claudio -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
