On Fri, Apr 15, 2011 at 10:40 PM, Enerccio <[email protected]> wrote:
> Hello. > I have trouble with cocos. > I am unable to get the sprite to show on the screen at all. > The director will run, it will show empty screen, then even transition > seems to be working (I get the pause for the duration), yet the screen > is black (with only FPS updating). > > Here is my code, did I miss anything with the layer?? > > http://paste.pound-python.org/show/5272/ > > > Is hard to tell without a runable sample, I dont see how you are initializing the cocos director, or launching the first scene, or how you instantiate your custom scene. If you can provide a runnable sample it would help heaps to diagnose. Also, how you launched your app ? from an operating system console, typing something like $python script_name.py ? Any traceback message in the console ? Seems that the flow will go to the line raw_input() that is for console input, which generally dont mix well with windowed aplications. What happens if you remove that ? Also I noticed you dont specify z when adding the background and the sprite to the scene. What if you specify z=0 for background and z=1 for sprite ? > I also tried just this in the python idle: > http://paste.pound-python.org/show/5273/ > > Which didnt work too. > > Interactive interpreters are tricky to interact with other windowed applications, generally a fight between the repective events loop breaks all. If you want some interactive exploration for cocos, you can try the built in InterpreterLayer: start a script, give ctrl+i , this brings up a translucid layer with a working interpreter. you could explore: >>>director < cocos.director.Director object at ....> #this is the current director instance so >>>director.scene will bring the current scene, from there you can explore at will -- claudio -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
