On Tue, Apr 17, 2012 at 11:20 PM, Johnstein <[email protected]> wrote:
> I'm not sure if it's OK to resurrect a year old thread, but I have the > same issue described above. > The code I am trying to run is the sample > samples/demo_sprites.py > > When it runs, I only see the text, not the sprites. I can advance the > tests, but I don't see anything: > screenshot-> http://i.imgur.com/fS8fJ.png > > When I run the samples/demo_flag3d.py program, it all works. > screenshot->http://i.imgur.com/ls8qw.png > > I just updated my video card driver, radeon 9650, but I didn't see any > difference. > > the tetrico demo seems to work. I can play it, though I don't see any > boundaries at the sides, so I'm not sure if I'm missing something there. > screenshot->http://i.imgur.com/7sMFJ.png > > I downloaded cocos2d less than a week ago and I haven't changed any of the > source code. > > Any thoughts on how to go about debugging this? > > Thank You > I would suspect a driver issue, like in this pyglet issue http://code.google.com/p/pyglet/issues/detail?id=483#c2 or this cocos issue http://code.google.com/p/los-cocos/issues/detail?id=174 If you are on windows, the catalyst 11.5 drivers worked well with radeon 4650 and 3200, and some later version worked bad. Also, pyglet 1.2dev (from repo) had more troubles related to drivers than pyglet 1.1.4 Sugestions: if feasible, try other drivers. If on windows, try the 11.5 run some pyglet samples, in particular (pyglet tarball unpacked)/noisy/noisy.py (pyglet tarball unpacked)/programming_guide/animation.py They work ? What is your environment ? OS, python version, pyglet version. claudio -- -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
