each image is around 25kb size is 256x256 10 000 images is then 250 Mb you advice to put them all in memory ?
I would prefer to know a solution that do not use the memory. today, I use 10k images, but tomorrow, could be more. I actually build a GPS :/ however, your first advice was also good http://code.google.com/p/pyglet/issues/detail?id=552 this patch seems to solve my issue http://code.google.com/p/pyglet/issues/attachmentText?id=552&aid=5520009000&name=pyglet-patch-1.diff&token=AwP5LyBmTET-TwF89K3dlSi8vXw%3A1335270420918 still running to check, but memory is stable now (after 20mn run). thank you a lot ! On Apr 24, 2:35 pm, claudio canepa <[email protected]> wrote: > On Tue, Apr 24, 2012 at 9:26 AM, Philippe <[email protected]> wrote: > > Is there a good way to display 10 000 images ? > > Not at the same time of course. > > > But one user will see always 10 to 20 images, and they will change > > every 1s, and be picked from a database of 10 000. > > How big each one ? > 16x16 --> 16*16*10K --> 2.5 MB, should all fit in video memory > 800*600 --> 4.8GB probably not :-) -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
