On Mon, Jul 30, 2012 at 9:00 AM, Nitneroc <[email protected]> wrote:

> For performance testing, I have turned off vsync, and discovered this
> strange behaviour, I wasn't aware of before :
>
> When my app starts, it runs at 600+ fps, which seems nice
> when I give focus to another app, it stays at the same value
> when I give the focus back to my cocos2d app, the fps drop to 70-90 fps.
> This is corrected by dragging the window around (the fps rise up to 600+).
>
> Is this a known issue ? Is there a solution ?
> I'll provide an example if needed.
>
> I'm running cocos2d 0.5.0 and pyglet 1.1.4 on windows 7.
>


 I don't remember a similar report.
pyglet clock was totally revamped in the 1.2 version, and it is much
smoother than in 1.1.4
Could you give a try with pyglet 1.2alpha ?
   http://code.google.com/p/pyglet/downloads/list

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