Hi everyone,

I'm a total newbie with pyglet and openGL, but I'd like to know if it's 
possible to add an effect (shader, opacity, or anything) to a whole batch. 
Could it be something as easy as modifying a bit the batch visit function ?

What I'd love would be to make a fog, that would darken the lowest batches 
but leave the top batch unchanged. I could change the color attribute of 
every sprite in the batch, but that seems tedious and shaders would be much 
funnier...

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