And here someone used pyglet batches with shaders http://www.pythonstuff.org/glsl/example_2_glsl_with_pyglet.html
It does not use cocos.shader but a similar module by Tristam MacDonald -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss. For more options, visit https://groups.google.com/groups/opt_out.
